Negentropic Fields

Type

Interactive Experience

Role

Unreal Engine Programmer

Date

July 2020 - February 2021

Description

Negentropic Fields is an interactive experience showcased in the National Gallery Singapore as a part of its yearly exhibition named “Proposal of Novel Ways of Being”.

Gameplay Controls and Interaction

My main responsibility of the project was to develop a method for the user to move through the game using the Microsoft Kinect.

Inventory Management

Pickup and inventory system was integrated into the project where the visitors can collect fragments of the environment. These objects are added to the inventory UI as a collectable and the game instance is updated.